When the wolves appear just after leaving Hobbiton, run between the rock and the tree directly on your left. This is a patch of brambles that the wolves will not enter. You can safely attack the wolves from this point by positioning yourself close to
the rock facing up on the screen. If done correctly, the rock will prevent you from stepping forward while you attack. You may have to run out and back in briefly to lure a wolf over to where you want it, but this is easy enough.
Unlimited Dwarven and Elven Shots
When you are at the Prancing Pony Inn and have just defeated the two ruffians who stole your dagger, go through the open window and climb up the ladder. Once up, you should notice that the ring is spinning in its slot. Turn to the right and use the ring. You should see a platform with both an elven and dwarven shot. Collect them and jump back to the ladder platform. Then, take off the ring and put it back on. You will notice that the items appear again. Do this as many times as needed to get unlimited elven and dwarven shots.
Finding the missing metal pin
To find the missing metal pin, throw a rock at the weather vane (rooster statue on top of some houses). If done correctly, you should get the pin and fix the mill. When completed, your purity meter will rise allowing you more ring uses.
To pass the 21st hall in Moria, go to the center of the room and push or pull the four blocks of stone with hands on top of the tiles that you can step on. Once you put all four on, you will pass that part of Moria.
Wake up Lobelia
When you have to escape from the Dark Riders in Bywater, throw a rock at the bell five times. You will see her lights turn on.
When you get to the point where you are looking for Merry, Pippin, and Sam in the cave, you will see a box. Go to it and you will get the dagger.
Moria: Opening door
To open the door at Moria, go up to it and press [Action]. It will ask you for a chant. Pick "Melon".
Amon Hen: Defeating the Ring Wraith
When you fight the Ring Wraith on the Balrog, there is a tower with steps that you can walk up. If you stay up there, the Balrog cannot hurt you, except when it takes flight.
On the East Road just out of Hobbiton (past the woodsman who trades his dagger for pipeweed), on the ledge above the stumps that summon the elves is a house. Enter it and walk up to the bookcase. Press [Action] and a gold coin will appear. Leave the house and re-enter. Another gold coin will be there. Repeat this to get as many coins as needed.
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